-
Arena 1
Rivertown
Silambam Arena
A red timber training hall with a sand ring out front. Three of Muthuvel's students want a go at you first, and they fight in the ring.
- Arena Master
- Master Muthuvel An old silambam teacher with a bamboo staff and a gentle laugh.
- Spirit types
- Fighting
- Emblem
Staff Emblem
-
Arena 2
Honey Hills
Wind Cliff Arena
The Arena is the cliff itself: a stone gate at its foot, wind chimes on the towers and Sky trainers waiting on the ledges above.
- Arena Master
- Malarkodi A young hill guide who flies with a cloud-winged spirit.
- Spirit types
- Sky
- Emblem
Wind Emblem
-
Arena 3
Pearl Shore
Boathouse Arena
A boathouse on stilts over the lagoon, with two racing boats in the slips. Win the race through the channels to earn your match.
- Arena Master
- Muthamma A pearl diver in her fifties who has dived since she was nine.
- Spirit types
- Water
- Emblem
Pearl Emblem
-
Arena 4
Harbour City
Lighthouse Arena
The old lighthouse on the point, dark when you arrive. Light-blue coils crackle on its gate, and the climb to the lamp runs over several floors of light and mirrors.
- Arena Master
- Jothi The lighthouse engineer whose family has kept the lamp for four generations.
- Spirit types
- Electric
- Emblem
Lamp Emblem
-
Arena 5
Mansion Town
Light Circuit Arena
A grand old mansion hall reborn as a gallery of light, with pale-blue circuits running up its pillars. Heritage and new tech under one tiled roof.
- Arena Master
- Kamakshi An old woman who has watched over the mansions for seventy years.
- Spirit types
- Normal
- Emblem
Circuit Emblem
-
Arena 6
Hot Sands
Sun Kiln Arena
A domed clay kiln where sunlight falls through the roof in bright shafts. Come back at another hour and the room is not the same.
- Arena Master
- Chudar A potter who fires pots in the desert heat.
- Spirit types
- Fire
- Emblem
Sun Emblem
-
Arena 7
Temple City
Shadow-Puppet Arena
A tall wooden theatre with a glowing screen across its front. Battles happen behind the screen, where you see only shadows until they strike.
- Arena Master
- Paavai A puppeteer whose family has played the same epic for three hundred years.
- Spirit types
- Dark Ghost
- Emblem
Puppet Emblem
-
Arena 8
Southcape
Three Seas Arena
A sea pavilion on the rocks where three seas meet, hung with shell chimes, with three pools of three blues in front. The tide has its say here.
- Arena Master
- Kumaran An old sailor who rides a sea-dragon spirit, and the last to see the drowned land's ruins.
- Spirit types
- Song
- Emblem
Wave Emblem
